I was thinking about roper's crates appearance as many guys have already thought about it.
My personal idea is a lobby command to hold on the distance of crates.
Example: The /rs command can pile the worms and select worm doesn't start your turn. A similar command for roper can be used to keep the crates appearance in the distance we want to be. If it is possible to make the crates appear in 500 pixels from the worm that plays that turn.
However, i know that this option will make the game more standard (you have to rope like the same way to reach each crate, but the difference of skills depends on the maps).
Finally, we can have a command like "/roper400" to make the crates appear in 400 pixels or "/roper600" for 600 pixels.
Hopefully, waiting for your suggestions.